Podhammer Episode 40 Dog Day Sunset

Posted on February 1, 2009 
Filed Under Podcasts

Podhammer Contains coarse language – don’t blame me if you get offended!

This episode of Podhammer is sponsored by

Back-2-Base-ix

Epic Wargames

Terranscapes

This Podcast is part of the WRN – You have been WRN’D!

Part 2 of the joint Worlds End Radio/Podhammer show. This part features a Warhammer Quiz, discussion about the tournament and Warhammer in general.

Dont forget to check out Worlds End Radio

Send your feedback to jeff@podhammer.net found out how to help promote the show in your area by going to podhammer.net/support

 
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Comments

5 Responses to “Podhammer Episode 40 Dog Day Sunset”

  1. Fudd on February 1st, 2009 8:09 pm

    Love the 2 part idea.

    Another great show, i was really looking forward to this episode, and the wait was very worthwhile.

    all the best guys.

    Fudd

  2. Dan Taylor on February 4th, 2009 5:12 am

    I really enjoyed this episode! The Warhammer quiz had me cracking up! Which is interesting when combined with attempting to paint a High Elf Mage!

    Keep up the great work. :D

    ~ Dan

  3. sai on February 5th, 2009 12:16 am

    Enjoyable listen. Funny how it sounded like Matty didnt really know much about Warhammer

  4. Alexander Keith on February 5th, 2009 5:11 am

    I loved hearing about what you guys learned from the tournament, and would love to hear more discussion like this in the future. It really got me thinking about the best way to use my stunties.

    It’d also be really nice to hear an army review in the next couple eps, since the Dwarf review was a bit of a gong show! (though fun none the less)

    keep up the great work!

  5. Matt on March 8th, 2009 1:26 am

    Really pretty comical stuff… although I noticed one of the questions was totally off. There are 4 ways panic checks are caused in the rulebook.
    1) friendly US5 flees through
    2) friendly US5 destroyed within 6″
    3) suffering 25% or more casualties
    and the one you missed
    4) friendly unit US5 breaks from combat within 6″

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